System Properties

Selecting “System” in the Project Explorer will reveal some project level settings in the Property Editor.

General

The ‘Version’, ‘Author’, and ‘Description’ fields are simple text fields that are saved with the project. These can be used to help keep track of and organise your projects.

Units

This displays which unit system (metric or imperial) the project uses. The field is read-only; this setting is set at project creation time, and cannot be changed.

Conveyor Status

The colors of conveyors in various states can be set here.

Product Status

The colors of products in various states can be set here.

Product Shape

If one or more Product Shapes have been created for the current project, the model that will be used to display products can be set here.

Simulation

Touching Products Do Not Unblock Sensors

This project-wide setting changes the way overlapping and accumulated products are treated by PE Sensors.

Take this example scenario. Two accumulated (touching or overlapped) products are approaching a sensor that is subscribed to both OnProductBlocking and OnProductUnblocking events. Let’s look at what happens as they cross the sensor, starting with the default (disabled) case:

When Disabled

        OnProductBlocking:P1
        OnProductUnblocking:P1
        OnProductBlocking:P2
        OnProductUnblocking:P2

Compare that to the behavior when Touching Products Do Not Unblock Sensors is enabled:

When Enabled

    OnProductBlocking:P1
    OnProductUnblocking:P2

When enabled, Sym3 will not consider the sensor to unblock in between two touching products, meaning we didn’t see P1 unblock the sensor, nor P2 block the sensor. This allows you to simulated very tightly packed products that have no gap for the sensor to detect when tightly accumulated.

Note that the PE Sensor’s OnProductsOverlap event won’t be invoked when this option is enabled.

Encoder Update Rate

For the equipment that have an encoder, such as the conveyor, the rate (in milliseconds) at which the encoder updates can be set here.

Physics

Floor Z Level

When a product falls of a physics equipment, it will land on an invisible plane that sits at the specified Z level.