Physics Basic Shape: StopRotation
Stop any in progress rotation of a Rotate function call and leaves the shape in its current rotation. If the shape isn’t rotating, this function does nothing.
Function
void StopRotation();
Example
function OnSimulationStart()
{
let shape = GetComponentByNameAndType("PhysicsBasicShape1", "Physics Basic Shape");
shape.Rotate(10, 10, 0, 2, 2, 0);
SetTimerEx(1, 2000, function() { shape.StopRotation(); }, shape);
}