SetOnProjectStateChanged
Called when the stage that the web client is at has changed.
Event callback
OnProjectStateChanged(state: int)
Parameters
- state (int): state value.
- Sym3EngineState.Uninitialized = Sym3 engine is uninitialized.
- Sym3EngineState.AwaitingConnection = Sym3 engine is awaiting connection.
- Sym3EngineState.AwaitingConnectionParameters = Sym3 engine is awaiting connection parameters.
- Sym3EngineState.AwaitingProjectCleared = Sym3 engine is awaiting ProjectCleared.
- Sym3EngineState.AwaitingProjectParts = Sym3 engine is awaiting ProjectParts.
- Sym3EngineState.AwaitingProjectValidation = Sym3 engine is awaiting ProjectValidation.
- Sym3EngineState.AwaitingProjectInitialization = Sym3 engine is awaiting ProjectInitialisation.
- Sym3EngineState.AwaitingProjectLoadComplete = Sym3 engine is awaiting ProjectLoadComplete.
- Sym3EngineState.Active = Sym3 engine is active
- Sym3EngineState.MaxConnectionsExceeded = Connection was rejected by the server, as all available web client connections that your license allows are in use.
- Sym3EngineState.ActiveAndRendering = Sym3 engine is active and rendering.
Examples
Subscribes to this event.
SYM3.SetOnProjectStateChanged(onProjectStateChanged);
function onProjectStateChanged(state)
{
let info = "";
switch (state)
{
case Sym3EngineState.Uninitialized:
info = "Initializing...";
break;
case Sym3EngineState.AwaitingConnection:
info = "Connecting to server...";
break;
case Sym3EngineState.AwaitingConnectionParameters:
info = "Establishing connection parameters...";
break;
case Sym3EngineState.AwaitingProjectCleared:
info = "Clearing old project...";
break;
case Sym3EngineState.AwaitingProjectParts:
info = "Retrieving project parts...";
break;
case Sym3EngineState.AwaitingProjectValidation:
info = "Validating project...";
break;
case Sym3EngineState.AwaitingProjectInitialization:
info = "Initializing project...";
break;
case Sym3EngineState.MaxConnectionsExceeded:
info = "Max connections exceeded!";
break;
case Sym3EngineState.AwaitingProjectLoadComplete:
info = "Performing final project load...";
break;
case Sym3EngineState.Active:
case Sym3EngineState.ActiveAndRendering:
default:
break;
}
if (info)
{
console.log(info);
}
}