Object: Message

A Message object. Created by calling function CreateMessage.

🔧 Properties

The properties of a message object are defined by the user.

🔁 Functions

Dispose

Called to release system allocated resources, this must be called when the object is no longer required.

void Dispose()

📝 Example

var myHeader = CreateHeader(); // Create header structure
var myBody = CreateMessage("TraceRequest"); // Create message structure
myHeader.MessageID = 75;
myHeader.DeviceID = 5;
myHeader.LocationID = 2;
myHeader.DeviceRef = 0;

myBody.Barcode = "123456789000"; // Fill the members of the structure
myBody.ActionID = 1;
myBody.OperatorID = 0;
myBody.reserved = 0;
SendMessage(myBody, myHeader); // Send message

myBody.Dispose(); // Release body memory
myHeader.Dispose(); // Release header memory